
When asked to design and build a game without any brief, as we had a developer and some time on our hands, a rather daft conecpt was created...Dizzy Rascal. Conceived on the play on words of Dizzee (Dizzy) Rascal (Rascal Van). The player gets 'dizzy' doing donuts in a Rascal and scores by completing these donuts within a predetermined area. Along with the game conecpt, I delivered the design style and game UI.
Software used: Photoshop, BBEdit.
URL: n/a ... yet.